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game design portfolio

Welcome to my portfolio. On this page, I have screenshots from my major MJ projects (with identifying factors removed), as well as side projects and assets that I've created since graduating college.  If you would like to see my college projects (including the award winning Bitemares game), feel free to click on the button above.

3D Walkthrough Screenshots

Walkthrough Screenshots

Click to Enlarge Screenshots

For these projects, I was tasked with taking a Revit Model file and importing it to Unreal Engine 4. From there I added collisions, updated textures, lit the levels, and did all the blueprint coding necessary.  In larger projects (like project 1&2) I allocated different sections of the walkthroughs to be streamed via level streaming in order to make the walkthroughs load properly with an HTML5 export.

These projects were all completed with an Unreal Engine 4.24 version that I (with some assistance from IT) compiled from GitHub to include the deprecated HTML5 platform.

Medieval City

Medieval City

As a side project, I have been busy creating a medieval fantasy city using asset packs on the Epic Games marketplace, as well as my own 3D models. 

So far I have completed the tavern (pending characters and other assets I decide to create). 

Apartment Wakthrough

Apartment Walkthrough

This apartment walkthrough was created using a free apartment asset pack, and was a demonstration on level and environmental design.  It was created using Unreal Engine 5.

Ops Center Walkthrough

Ops Center Walkthrough

As my newest, and unfinished project, this operations center walkthrough was created using Unreal Engine 5 and showcases a movable satellite system, as well as a realistic office building.

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